Archive for the Wii Category
Posted on May 30, 2011 by jonners99
The Nintendo Wii in March became just the second system ever to die on me. The first death was entirely my fault as I tried to escape GCSE revision to play PS2 games. Having had the power lead confiscated I decided to plug the power lead from my printer into it. It fitted, what could possibly go wrong? Well it fried the PS2 and surprisingly I still passed my science GCSE despite forgetting about amps, volts and wattage.
Posted on January 21, 2011 by jonners99
De Blob 2 – Wii – 25 February
The first de blob game was brilliant. It had a very unique style, the graphical style was great for wii and the sound design was fitting as well. I played through the first game with a rental copy, this time barring any huge issues in the reviews I will buy it on day 1.

Kirby’s Epic Yarn – Wii – 25 February
I put Kirby down in my last list… turns out it only got a 2010 release date in the US and Japan. We schmucks in Europe have to wait till the end of February. Oh well, reviews have been good for this latest kirby game which to me makes it a must buy… Kirby is awesome!

Posted on February 26, 2010 by jonners99
A couple of weeks ago I announced the games that I am looking forward to over the next six months, well Nintendo being the cheeky people they are have announced that a game I thought was coming out near Christmas 2010 is actually coming out this May and so makes this list…
Super Mario Galaxy 2 – Wii – 28th May 2010 (wouldn’t be released on a Sunday like in US so picked the next Friday)
Posted on January 26, 2010 by jonners99
This is a list of the games that have already been announced that I am excited about in the next five months. The fact is that it appears that most of the good games coming out this year are coming in this period due to the Modern Warfare 2 effect experienced at the end of last year.
In relative chronological order then:
Mass Effect 2 – Xbox 360 – 29th January 2010
Posted on December 31, 2009 by jonners99
This has been a decade when gaming technology has come on leaps and bounds. While the 1990′s were the decade of the third dimension the 2000′s have been about innovative control and high definition. That being said, a lot of the best games I have played came out towards the beginning of the decade. This list is largely comprising the games into which I have sunk and will continue to sink a large amount of my time due to their excellence in either single or multiplayer.
Posted on June 5, 2009 by jonners99

The first Boom Blox was a hit taking the simple idea of knocking blocks over with balls and making that concept even more fun. You wonder how much Steven Spielberg contributed to the idea beyond the basic idea but that man is a genius. A year has passed since that game was released and EA have released a sequel again with the great Spielberg stamping his name on it.
Posted on May 23, 2009 by jonners99

I am not a fan of horror. Usually the plots are too daft to justify the scares from people running past a window or being hacked up in very bloody ways and therefore I stay well clear. This logic applies to both films and games. I also tend to stay away from light gun games because you don’t get very much control and often the controls (especially on wii) don’t tend to feel that good.
Posted on December 1, 2008 by jonners99

It was with some apprehension that I go hold of De Blob. This game is third party in every way and by and large that style of game does not succeed on Wii at all. Happily De Blob exceeded any possible expectations I had about it. The evil Inkt corporation has drained the colour out of the colourful world of Chroma City. You play as Blob who is… a blob of paint. Genius. You are tasked with restoring colour to Chroma City to rescue its inhabitants. This involves bouncing around hitting the buildings while destroing the Inkt army.
The game itself plays well with the control stick being used to move the character around and a quick flick of the wrist making blob jump. It has its moments of pure frustration however, as when multiple enemies attack at once it often will not register all the wrist waggle causing blob just to land near his enemies and be contaminated. This is frustrating when you have done nothing to cause your own demise. If the developer had just moved jump onto a button instead of a motion the game would improve a lot. Other than this the game controls well and it is easy to make the camera point to where you want it to.
The game world is gorgeous in de blob, certainly it looks a bit funky when you have things painted in different colours but this is possibly the best game I have ever played for artistic style. The city is amazing and truly helps the game in every way with no faults whatsoever. Sound design is coupled to this as well with the music depending on what colour blob is and also on the musical style selected at the start of the level.
The game revolves around high scores once the game is completed you are encouraged to go back through and aim for bigger scores in each area. Points are gained from buildings painted and challenges completed. Challenges are set for you by other members of the resistance and include races, battles, converting landmarks and painting things in a theme. It is easy enough to complete a level with a bronze rating as you do not even necesarily have to take on the INKT fortress at the end of each level to complete it but that would mean missing out on some of the best parts of the game.
There are many colours you can make blob that all come from the primary colours (blue, red and yellow) with these you can make him orange, green, purple and brown some challenges require you to be a certain colour to complete them but there is always plenty of paint dotted around the levels for you to use.
The game will take about 10 hours to complete the first time around but there is definitely replay value to be found here. There is also a multiplayer mode which feels a little tacked on. It could be broader and have more modes but it is a fun game to play if you are having friends over.

In conclusion then, De Blob is definitely one of the top third party efforts on the wii console. It brings a very unique and brilliant artistic style and some very fitting music. The game falls down slightly on the control front thanks to an underactive bit of jump waggle that should have just seen the function placed on a button. This is a minor gripe, however, in a game that I generally loved. The lack of depth in the multiplayer is not a big problem either as lets be honest you wouldn’t buy it for the multiplayer but for an amazing experience with a perfect and unique artistic style
Posted on September 16, 2008 by jonners99

Now I like racing games. Especially those that strive to be as realistic as possible. Sure I have the time for something like Mario Kart which offers arcade racing fun and true this is really the only way when it comes to online or offline multiplayer. True simulation is hard to managed though, the pinnacle for years has been the Gran Turismo series on the playstation platforms. They feature tight controls and outstanding graphics that push the system. Nintendo have never really had a true simulation game to push the system though. Burnout 2 was the best but that didn’t have realistic tracks.
Posted on September 12, 2008 by jonners99

My first article on this section of my website was about Boom Blox and I finally got a copy of it a month ago. The fact that my wife and I have both completed the main modes of the game should not be taken as a down point as this game truly is brilliant.
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